When you compete your dog should not have any tags or hanging items on its collar and they are not allowed to wear harnesses etc, only flat style collars are allowed. No treats/toys are to be taken in the ring when competing. Please read the rules on the show schedule.
At the Dog Vegas winter shows you can run a course “not for competition” (NFC), which means you won’t be judged against the other dogs and you can use the course time to train your dog in the ring if you wish (you may use a silent toy in the ring if running NFC). If you are running NFC, you must let a member of the ring party know before you run otherwise you will be eliminated and may be asked to leave the ring.
Your first show
If you have entered a show (follow entry instructions on show schedule) you will generally get your ring number, running orders and camping pitch (if camping) along with a ring plan and details of classes to be held at that show, a couple of weeks before the show, either by post or e-mail (which ever way you have requested). |
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From these you will know which ring your classes are in and hopefully be able to work out roughly what part of the day your classes will be taking place. This will be very approximate as there is no telling how fast or slow each class will go through the ring.
So keep an eye on each ring throughout the day to ensure you don’t miss your runs.
Before your class starts, you (along with everyone else) will get the opportunity to walk the course without your dog, this allows you to walk the obstacles in the correct order to help you remember the course and plan your strategy and the positions you need to get yourself in.
Before the class starts you need to check what your running order is and try and arrive at the ring with your dog ready to run at approximately the right time, i.e. if you have a low running order you will need to go to the ring earlier than if you have a high running order.
When collecting your dog, don’t forget to make sure they have been to the toilet as you will get eliminated if your dog relieves him/herself in the ring. That rule also applies to the handler, Ha Ha!
When you get to the ring there will usually be someone to book you in, which means they will tick you off the running list, you will need to tell them your running order and then they will find your scribe ticket, which they will usually give to you. Keep this safe as it will need to go to the Scrimer before you run so that they can record your run time and any faults you may get.
You will then need to join the queue (if there is one) and wait for your run. Please keep your dog under control whilst you wait
Just before your run someone will take your ticket from you and then you will get your dog ready, don’t forget to take their lead off (there will usually be someone to take your lead to the finish for you) and leave those toys/treats out of the ring.
Then wait for the Scrimer to instruct you to go, do not go before they instruct you, as this will cause you to be eliminated. They will usually say something like “when you’re ready Fred” or what ever your name is.
Then you’re off, go for it!!!
And that’s all there is to it, you will probably be full of nerves on your first few runs, but don’t worry, just go out there and have fun!
“GOOD LUCK!”
Here are some extra dog agility terms used at shows:
Show Manager - Officer of a KC registered society responsible for the organisation and running of a show
Show Secretary - Officer of a KC registered society responsible for the administration of show
Show Schedule - Details all the information about the show e.g. host club, venue, entry fees, classes, awards offered, judges etc
Ring - The area that the agility course is run in, a show may have multiple rings
Ring Manager - Allocated person to ensure that the ring runs smoothly
Ring Party - People who have been allocated a job to run that ring
Ring Nº - Number allocated to dog for entire show
Running Order - Numerical order in which dogs compete, arranged by random draw for each class
Judge - Official who designs the course, judges each dog and handler in turn, indicating faults and penalties to the Scrimer by signal or verbally
Scrimer/Scribe - The official responsible for recording faults as indicated by the judge and times measured by the electronic timer for each competitive round
Scorer - Records individual dog's scores and works out winning places
Pole Picker - Person who’s job is to put the poles back on the jump wings each time they are knocked off
Win out - To get first place
Grades - These are a Kennel Club measurement of ability and the level at which you compete at; there are grades 1-7, 1 being the beginners level and 7 being the advanced level. To move up a grade you must win out of 1 agility class or 3 jumping classes. You can also move up using the points system (see Kennel Club site). To win out of grade 6 you need 4 wins at least 2 of which must be in agility
Booking In - This is where you give your running order to an allocated person located on the ring and they will then fine your running ticket and either give it to you to keep until your run or hand it straight to the Scrimer
Walk The Course - You will usually be given 5/10mins to walk the course without your dog in order to try and memorise the course and work out your strategy before the class starts
Run The Course - This is when you carry out the course in competition with your dog and are judged and timed
 
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